Provide a fast, secure, and privacy-friendly way for users to set up an account and start using your apps and websites.
Planning
Sign in with Apple allows you to set up a user account in your system, complete with name, verified email address, and unique stable identifiers that allow the user to sign in to your app with their Apple ID. It works on iOS, macOS, tvOS, and watchOS. You can also add Sign in with Apple to your website or versions of your app running on other platforms. Once a user sets up their account, they can sign in anywhere you deploy your app.
Examples of Use Cases
With Sign in with Apple, it’s easy to:
- Allow users to create an account early in your app experience if your app has limited functionality without an account.
- Allow users to create an account after interacting with features of your app. For example, to save progress or set up a profile.
- Allow users to create an account after completing a purchase as a guest.
- Allow users with existing accounts to sign in or reauthenticate to any version of your app or website.
Having trouble setting up Unity 5 with android sdk on mac. Ask Question Asked 4 years, 7 months ago. Active 2 years, 5 months ago. Viewed 1k times 0.
Guidelines
Get Android Mac Address. Hello, I have been trying this for some time, still with no luck, I have found this code on internet, and works on my OSX but not on an Android Device. Unity findet Android nicht unter Mac 0 Answers Building an Android build on a Mac. SureFire way to stop Multitouch? 2 Answers Google-jar-resolver, Facebook sdk. Due to a major Google Play Services change made in June 2019, not completing the update steps will cause Branch's Android SDK (and various other cross-platform SDKs, e.g. Unity) to stop collecting Android AID which we use to ensure accurate deep linking and attribution. Change the Android SDK Tools path. Uncheck Android SDK Tools Installed with Unity (recommended). In the SDK field, enter the path to the SDK installation folder, or use the Browse button to locate it. Unity works with the most recent version of the Android SDK available at the time of the Unity version release. Change the Android NDK path. How to install Android SDK step by step. Google has released an all-in-one developer program that includes a full IDE, a virtual machine manager, and, of course, the Android SDK. This is the easiest and most likely the best way to use the Android SDK. All you have to do is download Android Studio from here and follow the instructions on the screen.
Apps that use a third-party or social login service to set up or authenticate the user’s primary account with the app must also offer Sign in with Apple as an equivalent option. As you plan and design your app or website for Sign in with Apple, make sure to follow these guidelines. In addition, the Human Interface Guidelines include downloadable left-aligned, center-aligned, and logo-only buttons. App updates must follow these guidelines starting June 30, 2020.
Implementing
Service ID and Key Configuration
Android Sdk Download
You’ll need to use Certificates, Identifiers & Profiles to set up identifiers and keys in your Apple Developer account before you can implement Sign in with Apple. Organizations can register up to 100 website URLs for each Service ID enabled for Sign in with Apple. Individuals can register up to 10.
Email Relay Service
Apple’s private email relay service is used by privacy-conscious users that keep their personal email address private when setting up an account. In order to send email messages through the relay service to these users, you will need to register your outbound email domains, subdomains, or email addresses. The registration process provides informational Sender Policy Framework record checks and does not require website server file verification. Organizations can register up to 100 outbound email sources. Individuals can register up to 32.
If we detect that emails sent from your account were unable to be delivered by Apple’s private email relay service, we’ll send periodic email notifications to Account Holders and admins. Account Holders and admins can turn off these email notifications in the More section of Certificates, Identifiers & Profiles.
Apps
Use the AuthenticationServices framework to let users set up accounts and sign in to your native iOS, macOS, tvOS, and watchOS apps.
Unity Tools
Easily integrate Sign in with Apple into games and apps built with Unity using a new Unity Asset Store package.
Web and Other Platforms
Use Sign in with Apple JS to let users set up accounts and sign in to your website and apps on other platforms.
Service API
Use the Sign in with Apple API to validate the authorization code provided to your app and check a user’s status directly with Apple servers.
Testing and Verifying
Xcode 11
To test your apps, use the latest of Xcode 11 and update your devices to the latest versions of iOS 13, iPadOS, macOS Catalina,tvOS 13. To test your website, you’ll need to group it with an app that is enabled for Sign in with Apple and is available on the App Store.
Resources
Find tools, documentation, and resources you need to implement Sign in with Apple.
Using a Mac, I tried Unity, Preferences, External Tools, Android SDK, Browse... and I see Android Studio application, but not Android SDK root folder.
The problem seems to be that the Finder finds the app and not the root folder.
Android Studio, Configure, SDK Manager said location was /Users/bryon/Library/Android/sdk. At Unity,Preferences,External Tools, Android SDK I pasted /Users/bryon/Library/Android/sdk. Didn't work.
Also tried C:/Users/bryon/Library/Android/sdk
And tried
Android Sdk Download Mac
SDK C:/Users/bryon/AppData/Local/Android/android-sdk JDK C:/Program Files (x86)/Java/jdk1.7.0_71
Unity Android Sdk For Mac Os
I downloaded JDK, but I can't find it's folder either, I think it is jdk.18----something, but I don't know how to find it in my mac.